基于surging 如何利用peerjs进行语音视频通话
一 、 概述
PeerJS 是一个基于浏览器
WebRTC功能实现的js功能包,简化了WebrRTC的开发过程,对底层的细节做了封装,直接调用API即可,再配合surging 协议组件化从而做到稳定,高效可扩展的微服务,再利用RtmpToWebrtc 引擎组件可以做到不仅可以利用httpflv 观看rtmp推流直播,还可以采用基于
Webrtc
的peerjs 进行观看,那么今天要讲的是如何结合开发语音视频通话功能。放到手机和电脑上都可以实现语音视频通话。
一键运行打包成品下载:
https://pan.baidu.com/s/1MVsjKtVYpUonauAz9ZXtPg?pwd=1q2g
测试用户:fanly
测试密码:123456
为了让大家节约时间,能尽快运行产品看到效果,上面有 一键运行打包成品可以进行下载测试运行。
二、如何测试运行
以下是目录结构,
IDE:consul 注册中心
kayak.client: 网关
kayak.server:微服务
apache-skywalking-apm:skywalking链路跟踪
以上是目录结构, 不需要进入管理界面配置网络组件,启动后自带端口96的ws协议主机,只要打开video文件夹,里面有两个语音通话的html测试文件,在同一一个局域网只要输入对方的name就可以进行语音通话
打开界面如图
三、基于surging如何开发
以上是没有开发环境的进行下载进行下载测试,那么正在使用surging 的如何开发此功能呢?
1. 创建服务接口,继承于
IServiceKey
[ServiceBundle("Device/{Service}")]public interfaceIChatService : IServiceKey
{
}
2. 创建中间服务,继承于WSBehavior, IChatService
internal classChatService : WSBehavior, IChatService
{private static readonly ConcurrentDictionary<string, string> _users = new ConcurrentDictionary<string, string>();private static readonly ConcurrentDictionary<string, string> _clients = new ConcurrentDictionary<string, string>();protected override voidOnOpen()
{var _name = Context.QueryString["name"];if (!string.IsNullOrEmpty(_name))
{
_clients[ID]=_name;
_users[_name]=ID;
}
}protected override voidOnError( WebSocketCore.ErrorEventArgs e)
{var msg =e.Message;
}protected override voidOnMessage(MessageEventArgs e)
{if(_clients.ContainsKey(ID))
{var message = JsonConvert.DeserializeObject<Dictionary<string, object>>(e.Data);//消息类型 message.TryGetValue("type",out object@type);
message.TryGetValue("toUser", out objecttoUser);
message.TryGetValue("fromUser", out objectfromUser);
message.TryGetValue("msg", out objectmsg);
message.TryGetValue("sdp", out objectsdp);
message.TryGetValue("iceCandidate", out objecticeCandidate);
Dictionary<String, Object> result = new Dictionary<String, Object>();
result.Add("type", @type);//呼叫的用户不在线 if (!_users.ContainsKey(toUser?.ToString()))
{
result["type"]= "call_back";
result.Add("fromUser", "系统消息");
result.Add("msg", "Sorry,呼叫的用户不在线!");this.Client().SendTo(JsonConvert.SerializeObject(result), ID);return;
}//对方挂断 if ("hangup".Equals(@type))
{
result.Add("fromUser", fromUser);
result.Add("msg", "对方挂断!");
}//视频通话请求 if ("call_start".Equals(@type))
{
result.Add("fromUser", fromUser);
result.Add("msg", "1");
}//视频通话请求回应 if ("call_back".Equals(type))
{
result.Add("fromUser", toUser);
result.Add("msg", msg);
}//offer if ("offer".Equals(type))
{
result.Add("fromUser", toUser);
result.Add("sdp", sdp);
}//answer if ("answer".Equals(type))
{
result.Add("fromUser", toUser);
result.Add("sdp", sdp);
}//ice if ("_ice".Equals(type))
{
result.Add("fromUser", toUser);
result.Add("iceCandidate", iceCandidate);
}this.Client().SendTo(JsonConvert.SerializeObject(result), _users.GetValueOrDefault(toUser?.ToString()));
}
}protected override voidOnClose(CloseEventArgs e)
{if( _clients.TryRemove(ID, out stringname))
_users.TryRemove (name,out stringvalue);
}
}
3.设置surgingSettings的WSPort端口配置,默认96
以上就是利用websocket协议中转消息,下面是页面如何编号,代码如下:
<!DOCTYPE> <!--解决idea thymeleaf 表达式模板报红波浪线--> <!--suppress ALL--> <htmlxmlns:th="http://www.thymeleaf.org"> <head> <metacharset="UTF-8"> <title>WebRTC + WebSocket</title> <metaname="viewport"content="width=device-width,initial-scale=1.0,user-scalable=no"> <style>html,body{margin:0;padding:0; }#main{position:absolute;width:370px;height:550px; }#localVideo{position:absolute;background:#757474;top:10px;right:10px;width:100px;height:150px;z-index:2; }#remoteVideo{position:absolute;top:0px;left:0px;width:100%;height:100%;background:#222; }#buttons{z-index:3;bottom:20px;left:90px;position:absolute; }#toUser{border:1px solid #ccc;padding:7px 0px;border-radius:5px;padding-left:5px;margin-bottom:5px; }#toUser:focus{border-color:#66afe9;outline:0;-webkit-box-shadow:inset 0 1px 1px rgba(0,0,0,.075),0 0 8px rgba(102,175,233,.6);box-shadow:inset 0 1px 1px rgba(0,0,0,.075),0 0 8px rgba(102,175,233,.6)}#call{width:70px;height:35px;background-color:#00BB00;border:none;margin-right:25px;color:white;border-radius:5px; }#hangup{width:70px;height:35px;background-color:#FF5151;border:none;color:white;border-radius:5px; } </style> </head> <body> <divid="main"> <videoid="remoteVideo"playsinline autoplay></video> <videoid="localVideo"playsinline autoplay muted></video> <divid="buttons"> <inputid="toUser"placeholder="输入在线好友账号"/><br/> <buttonid="call">视频通话</button> <buttonid="hangup">挂断</button> </div> </div> </body> <!--可引可不引--> <!--<script th:src="@{/js/adapter-2021.js}"></script>--> <scripttype="text/javascript"th:inline="javascript">let username= "fanly";
let localVideo=document.getElementById('localVideo');
let remoteVideo=document.getElementById('remoteVideo');
let websocket= null;
let peer= null;
WebSocketInit();
ButtonFunInit();/*WebSocket*/ functionWebSocketInit(){//判断当前浏览器是否支持WebSocket if('WebSocket' inwindow) {
websocket= newWebSocket("ws://127.0.0.1:961/device/chat?name="+username);
}else{
alert("当前浏览器不支持WebSocket!");
}//连接发生错误的回调方法 websocket.onerror= function(e) {
alert("WebSocket连接发生错误!");
};//连接关闭的回调方法 websocket.onclose= function() {
console.error("WebSocket连接关闭");
};//连接成功建立的回调方法 websocket.onopen= function() {
console.log("WebSocket连接成功");
};//接收到消息的回调方法 websocket.onmessage=asyncfunction(event) {
let { type, fromUser, msg, sdp, iceCandidate }=JSON.parse(event.data.replace(/\n/g,"\\n").replace(/\r/g,"\\r"));
console.log(type);if(type=== 'hangup') {
console.log(msg);
document.getElementById('hangup').click();return;
}if(type=== 'call_start') {
let msg= "0" if(confirm(fromUser+ "发起视频通话,确定接听吗")==true){
document.getElementById('toUser').value=fromUser;
WebRTCInit();
msg= "1"}
websocket.send(JSON.stringify({
type:"call_back",
toUser:fromUser,
fromUser:username,
msg:msg
}));return;
}if(type=== 'call_back') {if(msg=== "1"){
console.log(document.getElementById('toUser').value+ "同意视频通话");//创建本地视频并发送offer let stream=await navigator.mediaDevices.getUserMedia({ video:true, audio:true})
localVideo.srcObject=stream;
stream.getTracks().forEach(track=>{
peer.addTrack(track, stream);
});
let offer=await peer.createOffer();
await peer.setLocalDescription(offer);
let newOffer=offer;
newOffer["fromUser"]=username;
newOffer["toUser"]=document.getElementById('toUser').value;
websocket.send(JSON.stringify(newOffer));
}else if(msg=== "0"){
alert(document.getElementById('toUser').value+ "拒绝视频通话");
document.getElementById('hangup').click();
}else{
alert(msg);
document.getElementById('hangup').click();
}return;
}if(type=== 'offer') {
let stream=await navigator.mediaDevices.getUserMedia({ video:true, audio:true});
localVideo.srcObject=stream;
stream.getTracks().forEach(track=>{
peer.addTrack(track, stream);
});
await peer.setRemoteDescription(newRTCSessionDescription({ type, sdp }));
let answer=await peer.createAnswer();
let newAnswer=answer;
newAnswer["fromUser"]=username;
newAnswer["toUser"]=document.getElementById('toUser').value;
websocket.send(JSON.stringify(newAnswer));
await peer.setLocalDescription(answer);return;
}if(type=== 'answer') {
peer.setRemoteDescription(newRTCSessionDescription({ type, sdp }));return;
}if(type=== '_ice') {
peer.addIceCandidate(iceCandidate);return;
}
}
}/*WebRTC*/ functionWebRTCInit(){
peer= newRTCPeerConnection();//ice peer.onicecandidate= function(e) {if(e.candidate) {
websocket.send(JSON.stringify({
type:'_ice',
toUser:document.getElementById('toUser').value,
fromUser:username,
iceCandidate: e.candidate
}));
}
};//track peer.ontrack= function(e) {if(e&&e.streams) {
remoteVideo.srcObject=e.streams[0];
}
};
}/*按钮事件*/ functionButtonFunInit(){//视频通话 document.getElementById('call').onclick= function(e){
document.getElementById('toUser').style.visibility= 'hidden';
let toUser=document.getElementById('toUser').value;if(!toUser){
alert("请先指定好友账号,再发起视频通话!");return;
}if(peer== null){
WebRTCInit();
}
websocket.send(JSON.stringify({
type:"call_start",
fromUser:username,
toUser:toUser,
}));
}//挂断 document.getElementById('hangup').onclick= function(e){
document.getElementById('toUser').style.visibility= 'unset';if(localVideo.srcObject){
const videoTracks=localVideo.srcObject.getVideoTracks();
videoTracks.forEach(videoTrack=>{
videoTrack.stop();
localVideo.srcObject.removeTrack(videoTrack);
});
}if(remoteVideo.srcObject){
const videoTracks=remoteVideo.srcObject.getVideoTracks();
videoTracks.forEach(videoTrack=>{
videoTrack.stop();
remoteVideo.srcObject.removeTrack(videoTrack);
});//挂断同时,通知对方 websocket.send(JSON.stringify({
type:"hangup",
fromUser:username,
toUser:document.getElementById('toUser').value,
}));
}if(peer){
peer.ontrack= null;
peer.onremovetrack= null;
peer.onremovestream= null;
peer.onicecandidate= null;
peer.oniceconnectionstatechange= null;
peer.onsignalingstatechange= null;
peer.onicegatheringstatechange= null;
peer.onnegotiationneeded= null;
peer.close();
peer= null;
}
localVideo.srcObject= null;
remoteVideo.srcObject= null;
}
}</script> </html>
以上是页面的代码,如需要添加其它账号测试只要更改
username
,或者ws地址也可以更改标记红色的区域。
三、总结
本人正在开发平台,如有疑问可以联系作者,QQ群:744677125